Interactive
Story-Telling Techniques:
Cinematic:
A cut scene or event scene (sometimes in-game
cinematic or in-game movie) is a sequence in a video game over which
the player has no or only limited control, breaking up the game play and used
to advance the plot, strengthen the main character's development, introduce
characters, and provide background information, atmosphere, dialogue, and
clues. Cut scenes often feature on the fly rendering, using the game play
graphics to create scripted events
Cut scene:
A cut scene (usually using the
in-game engine) which allows the user to contribute to or modify the action-
such as changing camera angle, zooming in and out, or being able to move the
player character around actors playing a scripted sequence.
Triggered events:
A certain milestone or event
that a participant in a qualified plan must experience in order to be eligible
to receive a distribution from a qualified plan.
Full Motion Video:
A full motion video (FMV) is a video game
narration technique that relies upon pre-recorded video files (rather than sprites,
vectors, or 3D models) to display action in the game. While many games feature
FMVs as a way to present information during cut scenes, games that are
primarily presented through FMVs are referred to as full-motion video games or interactive
movies.
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